Activitat anul·lada
Circular code: | 17/19 |
Dates: | From 15 to 18 April (Monday to Thursday) |
Schedule: | From 9:00 to 1:00 p.m. (30 minutes for breakfast included in the course price) |
Place: | Headquarters of the CETIT, Av. of Rome, 7 of Tarragona |
Duration: | 16 hours. 4 hours / day. All hours are practical and experimental. The price includes breakfast. |
Teaching staff: | The Dynamind - Dynamic Mind team, which has extensive experience in educational robotics and science and technology activities for young people. Our team consists of educators, pedagogues, psychologists and engineers in order to offer the highest educational quality, both in content and in the capacity of dissemination and teaching of them. Our method based on project learning ensures that students learn while they are doing well, and keep this knowledge for much longer. In addition, all the didactic contents are developed by our company and adapted to the needs, capacities and requirements of the students of the Tarragonès. Our experience, working now with more than 50 schools and 2000 students, guarantees us. |
Targets: | ![]() This training activity brings new technologies closer to younger students in order to understand how they work and how they are programmed, by introducing them into digital programming environments adapted to their age. The objectives of the course are: • Know the functioning of the technologies that surround us. • Develop digital creativity and digital competences or 2.0. • Have fun while learning how to program a robot or a small video game. • Develop logical and computational thinking. • Solve problems with digital channels. |
Contents: | Proposed activities for children from 6 to 10 years old (primary): 1st Day: Robotics with LEGO WeDo . LEGO WeDo is an interesting solution to playful initiation in the robotics of Primary school children. Children will experience through the construction and programming of various models. The potential of this material lies in the possibilities of designing and exploring the physical elements and programming applied to a physical object through a visual and intuitive programming language. All projects are specifically designed by the Dynamind team. 2nd Day: Programming. In this activity, children will experience in different programming environments. The objective is to introduce students into the essential structures of the visual programming language so they can make their own digital productions. 3rd Day: 3D Design . Different graphic design programs will be presented and the differences and the best use of each one of them will be valued according to the project you want to make. A three-dimensional graphic design program (3D) allows you to create different types of pieces and figures. In order to acquire these concepts, students will present several basic exercises that will be complemented by a final integrating project. 4th Day: Programming a simple video game. Program your own video game with. In this activity, young people will learn to program their own video games using simple, but very powerful language, such as Scratch. To achieve this we will follow a very practical methodology: we will program step by step and from zero different classic video games, and with the development of each game we will know new elements that appear in all the videojuegos, like movements, collisions, randomness. |
Recipients: | Children and grandchildren of collegiate people between 6 and 10 years old. |
Payment method: | Payment through your account number, which you must provide at the time of registration. |
Conditions: |